Welcome to the Interactive Audio Special Interest Group... Celebrating 20 Years in 2014

Our mission is improving the performance of interactive applications by influencing hardware, software, and tool design. We bring together developers of audio software, hardware, and content to produce research reports and recommended practices. Anyone with a commercial interest in audio for interactive entertainment is encouraged to become a member of the IASIG.

News & Events

The 3rd Audio Technologies for Music and Media (ATMM) Conference took place on 12-14 November 2014 in Turkey, focused on the various aspects of audio, audiovisual and music technologies for music and media. See more at http://atmm-conference.org and see IASIG @ ATMM for our report on last year's event.

IASIG members were speakers, moderators, and panelists for several sessions on the Game Audio Track at the 137th AES International Convention in LA.


We held our 19th Annual Audio Town Hall Meeting at GDC in San Francisco in March, with a Game Audio Legends panel featuring Brian Schmidt, Guy Whitmore, Clint Bajakian, Michael Sweet, and Kurt Heiden. We also held our Annual Audio Mixer at the ThirstyBear Brewing Company, with free food, drink, and prizes. Read the summary here, or view the videos, photos, and stories on Facebook.

Game Audio Education Curriculum Guidelines
Learn what IASIG experts and top educators recommend for institutions that want to
teach audio for games and interactive applications. Download our curriculum guidelines.

See more books on Interactive Audio at Amazon.com...


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