IASIG @ GDC in 2011


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IASIG Audio Mixer
Wednesday, March 2, 6:30p-9:30p

16th Annual IASIG Town Hall Meeting
Friday, March 4, 12:30p-1:45p

The IASIG annual mixer has quickly become the must-attend event of GDC for audio professionals and educators. This year proved no exception as IASIG filled the Thirsty Bear Brewing Company mezzanine for memorable conversation, food and brew. Sponsors included fmod, the Berklee College of Music and Dolby while prizes were donated by iZotope, IK Multimedia, Big Fish Audio and SONiVOX.

This year's Town Hall Meeting was a little different from past years because we not only had more time, but we dedicated a substantial portion of the meeting to hosting a game audio education summit. All indications are that audio education is playing an increasingly important role to our industry. Summit speakers Steve Horowitz, Michael Sweet, Richard Stevens and John Scanlon discussed how the IASIG Game Audio Curriculum Guidelines were helping schools direct their programming and what next steps are needed. Suggestions included extending outreach to high schools, soliciting feedback from the industry, and raising awareness. The Curriculum Guidelines have officially been published at http://www.iasig.org/eduwg.

At the Town Hall meeting Robin Arnott described his DAW working group recommendation and formally submitted a WG proposal to the Steering Committee. Kurt Heiden (Steering Committee Chairman) thanked EDUWG Chair Richard Stevens for his leadership in producing the Guidelines document, and noted vacancies in the Chair position for both the EDU Working Group and iXMF Working Group. During the open floor session members once again observed how various GDC session topics indicated that something like iXMF would be valuable for the community, and suggested that the SIG take steps to assure that working groups shorten the time needed to produce deliverables and encourage more member involvement, as well as revamp and improve its website and logo. As always, volunteers are needed!

- KH

 

Working Groups

Interactive XMF
The world's first open format for interactive audio content...

Game Audio Education
Resources for students and educators about interactive audio...

Resources

Interactive Audio Wiki
Learn about the tools & techniques for making Interactive Audio...

"Ask the IASIG" Web Forum
Ask our experts about the art or technology of Interactive Audio...

NEW! "Game Audio Relevance"
Tagged links to articles relevant to Game Audio...

Download IASIG Publications...
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