Sound Design

From Interactive Audio Wiki

Jump to: navigation, search

Game Sound Design Introduction

Game Audio Design has it's roots in linear media like film but has many things that separate it from the more traditional media. Interactive techniques and tools pose interested challenges for the modern sound designer and Game Audio design has it's own expertise.

This section tries to add perspective about interactive and adaptive approaches to audio design in games. It also covers creation tools, toolkits and middleware, as well as content delivery.

Personal tools