Event Reports
Adaptive Audio Now Website (2003)
- Puzzle Scoring: An Adaptive Music Case Study for Russian Squares
- A Spy’s Score: A Case Study for No One Lives Forever
IASIG Website Articles & Features (2002-2003)
- "Interview with Guy Whitmore" by Alexander Brandon
- "Adaptive Audio Report" by Alexander Brandon
- "Interview with Jason Booth" by Alexander Brandon
- "Interview with Spencer Critchley" by Alexander Brandon
- "The Eidos Interviews" by Alexander Brandon
- "DirectMusic Producer for the Masses" by David Javelosa
- "Engine Roundup" Part 1 by Alexander Brandon
- "Engine Roundup" Part 2 by Alexander Brandon
- "A Roadmap" by Chris Grigg
- "The Eidos Interviews" by Alexander Brandon
- "A Direct Music Primer" by Alexander Brandon and Mark Steven Miller
- "Annotated Scrawl from the Wall of the Audio Hall" by Mark Steven Miller
- "Tales from the Arcade!" by John Paul and Graeme Norgate
- "Top Ten Things a Video Game Producer Should Know About Creating Great Audio" by Mark Miller
The IASIG Journals (1999-2000)
In March of '99, the IA-SIG began publishing (via email) a quarterly newsletter containing the news and information of vital importance to our industry. Each issue included working group quarterly reports, plus as much people, product, technology, and news as we could gather. In 2001 the newsletter was replaced with periodic news updates and stories on the website.
- The Interactive Audio Journal v1 #1 (PDF)
- The Interactive Audio Journal v1 #2 (PDF)
- The Interactive Audio Journal v1 #3 (PDF)
- The Interactive Audio Journal v1 #4 (PDF)
- The Interactive Audio Journal v1 #5 (PDF)