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February 27 - March 3, 2017
San Francisco CA


Join 27,000 game developers at the world’s largest professional game industry event. Learn from experts in 500 sessions on audio, game design, programming, visual arts, production and more! For GDC 2017 we are pleased to extend a general discount of $50 off All Access, Main Conference, Summits, Tutorials & Bootcamps, Audio Track, All Access + VRDC and Main Conference + VRDC, Summits, Tutorials & Bootcamps  + VRDC passes for IASIG members with Code "GDC17ISG". Please note that this discount cannot be combined with other discounts.


2017 IASIG Event Sponsors


 fmod  

berklee

elias

 dolby

audiokinetic

Giveaway Sponsors 

 

ik_multimedia

izotope

dehumaniser

 

 

IASIG Audio Mixer

Thirsty Bear (661 Howard St)
Wednesday, March 1
6:00pm - 9:00pm

The IASIG's "Audio Mixer" is the premier GDC social event for game audio professionals. Hang out with the biggest names in audio for games and interactive entertainment. There will be free food and drink, plus a raffle for free audio merchandise! 

Any audio professional attending GDC is welcome at this special social event. (Show your GDC Audio Pass or audio-related business card for entry.) However, the room capacity is limited, so come early or you might not get in.

23rd Annual IASIG Town Hall Meeting

Moscone West Room 3002
Thursday, March 2
12:45pm - 1:45pm

Want to improve game audio workflow or the professional audio tools available to you? Join fellow game audio educators, sound designers, composers, audio programmers, and other audio professionals at the IASIG Town Hall Meeting. Get an update on current IASIG efforts, and share your own ideas, suggestions, and recommendations for improving the state of the art in audio for interactive media. If you do audio, come and be heard.


Recommended Sessions at GDC

If you're speaking at a GDC session, let us know via social media:

FYI, here are just some of the sessions presented by members of the interactive audio community.

Wednesday, March 1 | 11:00am - 12:00pm
INTRODUCING SPATIAL AUDIO CAPABILITIES FOR XBOX AND WINDOWS (PRESENTED BY MICROSOFT)

Wednesday, March 1 | 5:00pm - 6:00pm
WOMEN IN GAME AUDIO ROUNDTABLE

Thursday, March 2 | 11:30am - 12:30pm
HOW TO WRITE AN AUDIO ENGINE, PART TWO

Thursday, March 2 | 11:30am - 12:30pm
TRUE AUDIO NEXT AND MULTIMEDIA AMD APIS IN GAMES AND VR APPLICATIONS DEVELOPMENT (PRESENTED BY AMD)

Thursday, March 2 | 12:45pm - 1:45pm
23RD ANNUAL IASIG TOWN HALL

Thursday, March 2 | 3:00pm - 3:30pm
3D AUDIO IN VR: ANIMATION, MO-CAP AND 360 VIDEO

Thursday, March 2 | 4:00pm - 5:00pm
AUDIO ADVENTURES IN 'VR WORLDS’

Thursday, March 2 | 5:30pm - 6:30pm
HEALTHY CULTURE HEALTHY TEAM: PERSPECTIVES FROM POPCAP'S TEAM AUDIO

Thursday, March 2 | 5:30pm - 6:30pm
THE MIX: UNDERSTANDING YOUR TOOLS & HOW TO USE THEM

Thursday, March 2 | 7:30pm - 9:30pm
15TH ANNUAL GAME AUDIO NETWORK GUILD AWARDS

Friday, March 3 | 11:30am - 12:00pm
SOUNDS DEEP: SPATIAL AUDIO FROM THE GROUND UP

 
 

Curious about IASIG@GDC events? Click here for photos and info from last year's events.