March 18-22, 2019
San Francisco CA
Join 28,000 game developers at the world’s largest professional game industry event. Choose from hundreds of sessions lead by experts on game design, programming, audio, visual arts, production and more!
For 2019 GDC is extending a 10% discount on Audio Conference Track + Tutorial passes for IASIG members. Member be sure to check your email for our announcement with the discount code. (Please note that this discount cannot be combined with other discounts.)
IASIG Audio Mixer
Wednesday, March 20, 2019
The IASIG's "Audio Mixer" is the premier GDC social event for game audio professionals. Hang out with top composers, sound designers, voice talent, programmers, educators, and more. There will be free food and drink, plus a raffle for free audio merchandise!
Any audio professional attending GDC is welcome at this special social event. (Show your GDC Audio Pass or audio-related business card for entry.) However, the room capacity is limited, so come early or you might not get in.
25th Annual IASIG Town Hall Meeting
Are you interested in making game audio even better? Do you have ideas for improving developer tools, or some experience with a new technology you can share? Join fellow game audio composers, programmers, sound designers, educators, and other audio professionals at the IASIG Town Hall Meeting. Get an update on IASIG's Game Audio Education Resource website and other current IASIG efforts. Or share your own ideas, suggestions, and recommendations for improving the state of the art in audio for interactive media. If you do audio, come and be heard.
GDC Pass Types: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Educators Summit, Indie Games Summit, Student Expo Pass.
Speakers: Owen Peterson (Owner, SHATTERboom Studios); Kurt Heiden (Chair, Interactive Audio Special Interest Group); Tom White (President/CEO, MIDI Association/IASIG).
Curious about IASIG@GDC events? Click here for photos and info from previous events.