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Top ten things a video game producer should know about creating great audio

I recently requested input from you all on this topic for a paper that I was working on for GDC. I got some great quotes and thought that I would publish them here.

- Mark Miller <mark@groupprocess.com>


- Spencer Critchley, Director of Production, Silicon Gaming, Inc. <spencer@ubet.com>




- David Javelosa, 31st Century Noise Design, <davidja@brandx.net>




- Chris Grigg <chrisg@sirius.com>